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Manzo's Battle Log
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Manzo's Battle Log
-KNOWLEDGE & SKILL-
Ninjutsu Knowledge [4 KSP]
Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements).
Level II: Allows the ninja to use basic ninjutsu and jutsu from a primary element of his choice.
Genjutsu Knowledge [4 KSP]
Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type.
Level II: Allows the ninja to use genjutsu up to B-rank of a single sub-type. Gets Genjutsu Resistance Level I effects.
8/8 KSP Used
Free Skills
Genjutsu Resistance
Level I: Allows the ninja to realize if he got trapped in a Genjutsu of the same rank, making it easier to make a plan of escape. Allows the use of Genjutsu Kai.
Skills Bought
Assassination [6 ASP]
•Level I: The user is stealthy and clever, able to hide in the shadows and move quietly, giving the ninja an edge. User is immune to Chakra Sensory Level I and is 10% less likely to get caught in break-ins.
•Level II: The Ninja is learned in anatomy, capable of targeting the vitals of an enemy's body with precision, for incapacitation, or assassination. User is immune to Chakra Sensory level II and is 20% less likely to get caught in break ins.
•Level III: Worthy of the title Assassin, the ninja has practiced and perfected arts of killing, making him well-knowledgeable in the many possible forms of death. User is immune to Chakra Sensory level III and is 30% less likely to get caught in break ins.
Equipment and Weaponry [1 ASP]
•Level I: The shinobi has gained a proficiency in weaponry higher than that of average shinobi. They can wield basic weaponry outside of ninja tools and use scrolls to pack and store extra equipment. The shinobi can also utilize their own puppet with the right jutsu. The shinobi can wield light weaponry such as a sword or bow and use jutsu oriented to them. They can wield a single light sealing scroll that can hold extra ninja tools such as kunai or shuriken, up to 20. The shinobi may also create a single puppet for puppetry jutsu.
7/7 Used
-TECHNIQUES-
Basic Ninjutsu
- Spoiler:
Name: Waza no Jutsu [Walking Technique] - 5 JP
Type: Ninjutsu
Sub-type: Chakra
Rank: E
Orientation: Supplementary
Cost: 1 CP
Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Suiton (Water Release)
- Spoiler:
Name: Kirigakure no Jutsu [Hidden Mist Technique] - 10 JP
Type: Ninjutsu
Sub-type: Suiton
Rank: D
Orientation: Supplementary
Cost: 2 CP
Effects: A ninjutsu that disperses the user's chakra through the air to manipulate the water particles and alter their composition to produce a mist of varying thickness. Veiling an enemy's sight, this technique can be taken advantage of if used right, those who specialize in assassination and combat not based on sight best suited for battle in mist.
Name: Mizuame Nabara [Starch Syrup Capture Field] - 15 JP
Type: Ninjutsu
Sub-type: Suiton
Rank: C
Orientation: Supplementary
Cost: 6 CP
Effects: A water jutsu that carries special characteristics that cause the molecules to be adhesive. The user will release a stream of water from their mouth to create a pool of liquid, and whomever touches the water will be unable to move normally, any part of their body that makes contact with it becomes stuck to the surface of the water. Ninjas are able to escape this effect by using the water-walking technique, which cancels the jutsu's own chakra effect, but only if used before touching the liquid.
Name: Mizu Bunshin no Jutsu [Water Clone Technique]
Type: Ninjutsu
Sub-type: Suiton
Rank: C
Orientation: Supplementary
Cost: 6 CP
Effects: A jutsu that produces a copy of one's self by drawing water and shaping it into their own form. The user's chakra causes the body to solidify and take on the appearance of the creator, as well as any items they have. These clones are easily disrupted, any great impacts causing their structure to break down. They are, however, able to use jutsus, and may be manipulated from a distance. The jutsu's cost is it's base +2 chakra for each additional clone made after the first.
Basic Genjutsu
- Spoiler:
Name: Henge no Jutsu [Transformation Technique] - 5 JP
Type: Genjutsu
Sub-type: Basic
Rank: E
Orientation: Supplementary
Cost: 1 CP
Effects: The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.
Name: Bunshin no Jutsu [Replication Technique] - 5 JP
Type: Genjutsu
Sub-type: Basic
Rank: E
Orientation:
Cost: 1 CP
Effects: A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.
Name: Magen: Kokoni Arazu no Jutsu [Demonic Illusion: False Surroundings] - 5 JP
Type: Genjutsu
Sub-type: Basic
Rank: E
Orientation: Supplementary
Cost: 1 CP
Effects: A simple Genjutsu used to hide an object by altering the appearance of the image. If the target comes in contact with the hidden object the genjutsu is broken.
Sensory Genjutsu
- Spoiler:
None
Basic Taijutsu
- Spoiler:
None
Kyoukan Style
- Spoiler:
Name: Tejina [Sleight of Hand] - 10 JP
Type: Taijutsu
Sub-type: Kyoukan
Rank: D
Orientation: Offensive
Cost: 3 CP
Effects: A trick-technique utilized to surprise unwary foes, the Shinobi utilized a variety of visually illusions to jab at a foe seemingly unarmed, only for a small weapon (Such as a Kunai), to suddenly flicker into their hands. Because of the sudden shift in the attack style, it attempts to catch the unwary foe off-guard and strike an easy blow. Requires Level One Assassination.
Name: Shinjutsu [Acupuncture] - 15 CP
Type: Taijutsu
Sub-type: Kyokan
Rank: C
Orientation: Offensive
Cost: 5 CP
Effects: This technique is utilized by a Shinobi to improve their ability to strike at the specific points of an enemy's body, aiming at the nervous system in order to cut off the connection of the body part to the brain. Thus, disabling an enemy by striking at specific points. Utilizing projectiles or blades, the shinobi will coat it with chakra, aiming at an opponent's body in order to strike it in such a way, spreading the chakra into the body to cut off it's connection for a short time-period.
Name: Kagekamen [Shadow Mask] - 15 JP
Type: Kenjutsu
Sub-type: Kyoukan
Rank: C
Orientation: Supplementary
Cost: 6 CP
Effects: This technique utilizes a cloak, robe, or some other form of clothing that is capable of covering the majority of the body. The user will cover the garment will chakra, utilizing it to alter the color to fit the landscape, much like a chameleon in order to hide themselves. Weapons, body parts outside of the garment, are not effected by this. This technique does not provide true invisibility, but merely camouflage. An object striking the altered garment will disrupt the technique, ending it. Requires Level Two Assassination
100/100 JP Used
0 remaining technique points
0 remaining technique points
-INVENTORY-
『BASIC EQUIPMENT』
A pack issued to any ninja, that contains the following: ten shuriken, eight kunai (four for pack, four for leg holster), two smoke bombs, ten exploding tags, and one spool of wire (fifty feet).
『MAKABISHI』
Also known as caltrops, these items are carried in packs of fifteen, and are thrown in a battlefield or layed upon the ground as spikes to be stepped upon. There are useful for laying traps, preventing a foe's escape or limiting their movement. Caltrops mat be poisoned if one carries poison.
『EXPLODING TAGS』
Exploding tags are scraps of paper inscribed with a special formula, centering around the kanji for explode, 「爆」"baku." Infused with chakra, they will explode either after a set amount of time has passed, or remotely. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy. Carry five.
『HYŌRŌGAN』
Special pills that are issued to any ninja, unlike Zōketsugan. These pills replenish the stamina and chakra and nourish the body of the person who ingests it. It's made of powerful stimulants and nutrients. Carry five.
Name: Kuro Shin [ Black Heart ]
Weapon Class: Katana
Pocket: Weapon, Found On The Back
Equipment Type: Light
Description: The Katana is equipped with a dragon engraved wooden scabbard, the blade is made from carbon steel which makes it black in color and sharp, the lenght of the katana is 1 meter exactly. The guard and fittings are cast from steel, and the hardwood handle is wrapped with nylon cord. The sword has 1 ability to turn transparent when at night making it extremely hard to see, making this sword great for sneak attacks or assassination. [Requires Lvl 2 Equipment and Weaponry].
Picture:
- Spoiler:
Last edited by Manzo on Sat Sep 10, 2011 8:15 am; edited 1 time in total
Manzo- Noko Genin
- Posts : 5
Join date : 2011-09-02
Re: Manzo's Battle Log
Everything looks good except weapons with abilities is more a lvl2-3 thing. If you change that small detail it's ready to be approved.
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Manzo's Battle Log
Approved~
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
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