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Welcome to Fall into Place! We are a intermediate to advance roleplay based in the Naruto universe. This site is non-canon, and is set after the collapse of the old ninja villages. Feel free to join the site and say hello! Also, make sure to read through all the rules present in the information board. The staff is also willing to answer any questions you may have. Have a great time roleplaying!Latest topics
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Kinjutsu List
Page 1 of 1
Kinjutsu List
Kage Bunshin Group
Rasengan Group
Chidori Group
- Spoiler:
- Kage Bunshin no Jutsu
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: B
The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. These clones will disperse after a few powerful blows or if they run out of chakra. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This jutsu can produce up to a maximum 5 five clones at a time. This jutsu cost is base cost plus 4(the first clone will cost the base, create two clones cost will be the base plus 4, and the third base plus 8, etc.)
Note: Each clone has 20 Chakra and the user may add additional chakra to each bunshin or one by transferring their own chakra to them as they are being created. (EX: User is creating 5 bunshins and the user pays an extra 10 CP, each clone gets 2 CP extra or one can get 10 CP)
Kage Bunshin Bakuha
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: A
This technique allows the user to create a Kage Bunshin with the secret ability to explode. By altering with the flow of chakra of a Kage Bunshin so highly that it becomes extremely unstable, thus allowing the user to detonate a Kage Bunshin creating a large explosion. This jutsu's cost is lowered if the user uses an already existing clone to explode. If the Kage Bunshin already exist then it's jutsu cost is treated as a C rank jutsu. Requires Kage Bunshin no Jutsu.
(Insert Projectile) Buki Kage Bunshin no Jutsu
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: A
The user throw a single projectile whether it be a shuriken, kunai, senbon, etc, the user then performs multiple hand seals and the thrown projectile will be cloned creating 50 shadow cloned projectiles, heading the same direction as the thrown projectile. These cloned projectiles have the same consistency as a normal Kage Bunshin. Requires Kage Bunshin no Jutsu.
Tajuu Kage Bunshin no Jutsu
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: S
Chakra Cost: The cost of this jutsu is equal to the main cost + 6 for each bunshin created
Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin Ninjutsu technique. Instead of creating few clones, much more clones are created. Similar to Kage Bunshin clones these clones will disperse after a few powerful blows or if they run out of chakra. The clones themselves can utilize any jutsu the original ninja knows. When the clones finally disperse, any new knowledge they have gained is passed back to the original ninja and to any additional clones. This makes Tajuu Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. With the great number of clones in Tajuu Kage Bunshin, the ninja can effectively learn in a few weeks with a hundred clones what would take one ninja numerous years. Note: This jutsu creates an automatic 10 Kage Bunshins and cost an extra 6 CP for each extra clone. (Ex. Ten bunshins cost the chakra main cost, eleven clones would cost the chakra main cost + 6 CP , twelve would cost the chakra main cost +12, etc.). Requires Kage Bunshin no Jutsu. However the bunshin's chakra level is 30 CP, If wanted you may add more chakra by transferring their own CP into the bushins (while doing the jutsu). (EX: User is creating 15 bunshins and the user pays an extra 30 CP, each clone gets 2 CP extra or one can get 30 CP)
Rasengan Group
- Spoiler:
- Rasengan: First & Second Application
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: C
This is the result of only mastering the first and second step of the Rasengan. It creates a spinning sphere of chakra from the user's palm however, unlike the Rasengan it is not pact into a neat ball so it deals less damage on impact, unless if used with Kage Bunshin. When the enemy is hit with the attack, the ninja will be thrown backwards in a spinning motion. However this technique can be used with Kage Bunshin and if so this jutsu's damage will become greater. This jutsu does not require a Kage Bunshin and it's name is treated as Rasengan. (Don't need to request however if obtain must have Rasengan Group)
Rasengan
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: A
This jutsu was said to be used by one of the Sages that sealed the Tailed Beast during the Second Shinobi War. After from mastering the "Rasengan: First & Second Application" the ninja will use 100% of the skills used in steps one and two, then creating an imaginary layer of chakra to contain the extremely fast rotation of chakra and compress the chakra within that layer. By retaining this power within the hand alone, the power will not disperse, it will consist a of blinding speed rotating sphere and more concentrated by reaching it's ultimate destructive power. This is done by the ninja utilizing shape manipulation as the user will then concentrate the contained, a fast acting rotating sphere of chakra in the palm of their hand. When on impact the chakra can grind into the target and cause a large and destructive damage. A shinobi hit with this jutsu will be thrown away with an extreme amount of force leaving the opponent violently spinning while being shredded until they are halted by an object. Due to this jutsu's destructive purpose this jutsu can potentially kill an opponent if hit successfully. This jutsu requires "Rasengan: First & Second Application" to perform. A ninja under the rank of Jounin can not perform this technique without utilizing a Kage Bunshin. However, a Jounin rank or higher ninja requires a Kage Bunshin to perform this jutsu for the first four months (1 month real time) of obtaining this jutsu.
Oodama Rasengan
Type: Ninjutsu
Sub-Type: Pure Chakra
Rank: A
Oodama Rasengan is the larger form of Rasengan, the jutsu uses a Kage Bunshin to form a more larger and powerful version of Rasengan. Because the sphere is giant the jutsu must be accompanied by a Kage Bunshin and because of it's size it becomes more difficult to dodge and the damage is much greater than the original Rasengan. Requires Rasengan and Kage Bunshin no Jutsu. This jutsu cost is 14 always.
Chou Oodama Rasengan
Type: Ninjutsu
Sub Type: Pure Chakra
Rank: S
This jutsu is a much larger form of the Oodama Rasengan and an even more Larger form of the original Rasengan, it's size is colossal. This colossal sphere can hit multiple foes and cause mass damage to anyone who comes in contact with it. The Chou Oodama Rasengan's size makes it hard to control, so it requires at least two Kage Bunshins to perform and maintain or none if the user is an S rank ninja. Requires Oodama Rasengan and Kage Bushin no Jutsu. This jutsu cost is 25 always.
(Insert Element) Elemental Rasengan
Type: Ninjutsu
Sub-Type: (Insert Element Affinity)
Rank: S
By utilizing the ninja's elemental chakra they can create a Rasengan in elemental form and because of this it can be a very dangerous technique. Adding the elemental effect of the user's type of chakra (note that there only the main elements, Also this technique seen here is only a Template in which you are to create an elemental Rasengan), the user can create an ultimate Rasengan, with particular effects each. Requires Rasengan. Any Individual Elemental Rasengans may be different from each other. (Insert the jutsu effect) Also that the user may only have one Elemental Rasengan. Requires 2 Kage Bunshins to create if under S rank. This jutsu cost is 20 always.
(Insert Element) Rasen
Type: Ninjutsu
Sub-Type: (Insert Element Affinity)
Rank: S
The strongest possible form of Rasengan, the ninja will mold their elemental chakra into an even more ultimate Rasengan. This technique's power can out match most jutsus out there. (Insert the jutsu effect) As the other technique, this is merely a template for Elemental Rasengans to be created. Requires Elemental Rasengan and Master Ninjutsu Knowledge. (Requires 2 Kage Bunshin to help create if under S rank.) This jutsu chakra cost is 24 always.
Chidori Group
- Spoiler:
- Chidori
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
It was said that this technique was originated in Konohagure and now used by others. This technique channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target as it can pierce through mostly anything. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. The Chidori can also be used to simply give the opponent a large electrical shock with/without impaling them attacking their foe's nervous system. This jutsu has a major drawback, however. The speed at which the attack must be done, combined with the fact that the user must run in a straight line, causes a tunnel vision-like effect for the user. This allows the enemy to easily counter the attack, making it a potentially lethal move for the user. The user can alter the amount of chakra used allowing the technique to become more fatal or minor but still dangerous to an extent by decreasing it's size and range, however it's piercing capabilities and paralyzation effects still applies B-Rank: 8 CP, A-Rank: 12 CP, S-Rank: 18 CP). Also by increasing the amount of chakra to use the technique the user can also injure their hand if they put too much force into the attack. If A-rank or above tunnel vision is reduced significantly. Requires Speed & Agility Level 3.
Chidori Nagashi
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
A variation of the regular One Thousand Birds. By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing them to affect multiple enemies. When using this attack on a great number of enemies at once, it can effectively double as an instant defense. The body of the person touched by the Chidori will misinterpret the Lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives great damage. This attack can also be channeled through the ground to increase the range of the attack. Similar the original One Thousand Birds technique the user can alter the amount of chakra used allowing the technique to increase their attack range by increasing it's power and range, however it's paralyzing effects still applies (B-Rank: 8 CP up to 10 meters, A-Rank: 12 CP up to 15 meters, S-Rank: 18 CP Up to 20 meters). This jutsu's name is treated as Chidori and 1 chakra to maintain per post. Requires Chidori.
Chidori Senbon
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
A variation of the regular One Thousand Birds, this jutsu is able to shape the Lightning Element to form into senbon form. Similar to Chidori Current when used the Chidoiri forming from the user's palm it will released in every direction aimed by the user as it will form into senbon form. Also like Chidorigatana, due to it's radiating and chirping senbon form can easily cut through steel. Although it's less powerful than the original Chidori, it's increased range means there is less of a risk to the user. It can become even more effective by using it together with a jutsu like the Sharingan or by any other means like Assassin skill, allowing the user to precisely shoot for the enemy's vital points. By increasing the amount of chakra used (up to S rank), the number of senbon also increases. (E-Rank 1 CP = 1 senbon, D-Rank: 3 CP = 3 senbons, C-Rank: 5 CP = 8 senbon , B-Rank: 8 CP = 15 senbons, A-Rank: 12 CP = 25 senbons, S-Rank: 18 CP = 40 senbons). This jutsu's name is treated as Chidori. Requires Chidori.
Chidori Eisou
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
The ninja will use their Lightning elemental chakra to form an extending blade of lightning, this jutsu can reach up to 10m. Before extending the lightning this jutsu can be used like the original Chidori. Like Chidorigatana this technique can cut through steel with ease and similar to Chidori/Chidori Nagashi it can damage the enemy's nervous system causing paralyzing effects. Although it's less powerful than the original Chidori's true capability, it's increased range means there is less of a risk to the user. Similar the original One Thousand Birds technique the user can alter the amount of chakra used allowing the technique to increase their attack range by increasing it's power and range, however it's piercing and paralyzing effects still applies (C-Rank: 5 CP up to 2 meters, B-Rank: 8 CP up to 5 meters, A-Rank: 12 CP up to 10 meters). When the enemy's body is pierced the user can alter the spear's shape into multiple additional blades increasing the number of wounds, however this cost additional chakra (Mandatory 10 cost). This jutsu name is treated as Chidori and requires Chidori.
Chidorigatana
Type: Ninjutsu
Sub-Type: Raiton
Rank: B
This technique allows the user to flow Chidori through their metallic blade. This makes it nearly unblock-able as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go stiff, making it nearly impossible for the opponent to move for as long as the user's blade is chained to their opponent. However due to it's rank this jutsu is inferior to the Original One Thousand Birds along with it's variations above. This jutsu name is treated as Chidori and requires Chidori. Cost 1 chakra to maintain per post.
Chidori (Evolved) • Raikiri
Type: Ninjutsu
Sub-Type: Raiton
Rank: S
The evolved version of Chidori having all of it's characteristics, but also makes the original One Thousand Birds look inferior by far. It was said that this jutsu can sever a bolt of it's natural element in two with ease and by doing so this technique got it's name. The user's chakra will become so dense that it creates an extremely more powerful aura of chakra from the user's palm and circling them, as the user's chakra becomes an extremely dangerous electrical current. The force of the Raiton based chakra is so powerful that when on impact the lightning will create a powerful shock wave of lightning chakra causing certain death upon the foe, allowing the target a moment to live. However if the target survives somehow the target will become extremely paralyze, as it will dangerously damage the victim's nervous system allowing the victim minor muscle movement. Similar the original Chidori this technique requires extremely more speed to be utilized up to it's full capacity. The user can alter the amount of chakra used allowing the technique to become more fatal or minor but still dangerous to an extent by decreasing it's size and range, however it's piercing capabilities and paralyzation effects still applies A-Rank: 17 CP, S-Rank: 25 CP). Also by increasing the amount of chakra to use the technique the user can also injure their hand if they put too much force into the attack. Requires Speed & Agility Expert Level. This jutsu requires Chidori.
Kirin
Type: Ninjutsu
Sub Type: Raiton
Rank: S
This technique was develop out of the original Chidori, from a weapon of choice for assassinations to a destructive blast. To use this technique a storm of some sort is required whether it being storm clouds (thunderclouds) gathering in the sky or an actual storm in affect. After the storm conditions are in affect the user will form Chidori enveloping their hand and will release some of the electricity into the thunderclouds as the user raises their arm to the sky. The user will call down a colossal sized lightning made ferocious beast, it will create a powerful impact punching through mostly anything it comes in contact with, in which will cover the general area causing massive damage leveling the targeted area. This will allow the user to channel and manipulate the lightning down upon their target and due to this is natural lightning, it will travel more quickly than any ninja could dodge. The jutsu itself will hit the target almost instantaneously. In addition, usage of this technique will destroy all thunderclouds once after the technique is used allowing the user to ONLY have one shot to successfully hit the target with this technique. This jutsu chakra cost is 20 always. This jutsu requires Ninjutsu Level 3 and Chidori.
Last edited by Bobby-kun on Sat Sep 17, 2011 5:16 pm; edited 2 times in total
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Kinjutsu List
Raiton Armor Group
Jaou Ensatsu Group
Mizu Hitoame Group
- Spoiler:
- Raiton no Yoroi
Type: Ninjutsu/Taijutsu
Sub-Type: Raiton
Rank: S
Rumors said that this jutsu origin was founded in Kumogakure and now currently used by many ninjas. The user will emit an enormous amount of chakra from their body similar to the Hachimon (Eight Inner Gates) techniques, as the user will then electrified their body, greatly enhancing their abilities. The enhanced chakra gives the user a great enhancement on their physical strength as the Lightning Element will greatly increase the user's speed/agility (reflexes) and reaction time exponentially, allowing one to move extremely faster then the trained eye due to the user's nerve transmission and reflex speed appearing as a flash of light. The chakra emitted will act as a protective barrier greatly decreasing the strength of incoming attacks, however the barrier can be penetrated but only by a powerful enough attack. The user must have at least Speed and Agility Master Level to use this technique. Afterward, of which the Technique has worn off the user cannot use this technique for another three post. This jutsu only last for three post. Requires Ninjutsu Level 3. This jutsu cost is 18 chakra and 2 chakra to maintain per post.- Lvl I: The user can further use this jutsu another post, having it being four post instead of three.
Lv 2: The user can further use the jutsu for another post, having it being five post instead of three.
Lvl 3: The user can further use the jutsu for another post, having it being six post instead of three.
Master Lvl: The user can further use the jutsu for another post, having it being seven post instead of three.
Raiton no Tama
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
This technique can only be used with the Raiton no Yoroi, Once the user uses the Lightning Armor the user can release a torrent of lightning bullets from their hand at the foe moving faster than the untrained eye can follow. The bullets can potentially cause mass damage to anything it comes in contact with. This jutsu can only be used once every three post. This jutsu requires Raiton no Yoroi.
Raiton Dageki no Kyanon
Type: Ninjutsu
Sub-Type: Raiton
Rank: S
This technique can only be used with the Raiton no Yoroi. Once the user uses the Lightning Armor the user can release an enormous blast wave of Raiton chakra from their hand at the target. Once the blast wave is release it will travel towards it's destination almost instantaneously making the technique virtually unavoidable if used within short distances. Once the blast wave lands, it will create a large explosion of electricity paralyzing whatever is left remaining. This jutsu can only be used twice in a battle and once used the user must recharge. The user CANNOT move for only 2 post after which it was used. Requires Raiton no Tama. This jutsu cost is 18 always.
Raigyaku Suihei
Type: Ninjutsu
Sub-Type: Raiton
Rank: A
After charging their body with the Raiton no Yoroi, The user will deliver an extremely fast and sharp wrist chop against their opponent. The blow is said to penetrate anything with ease, similar to Chidori's capabilities of piercing through objects. The attack can be avoided by a fast enough opponent, or having another technique to assist the user's target to evade. Requires Raiton no Yoroi.
Jaou Ensatsu Group
- Spoiler:
- Jaou Kasatsu Ren Goku Shou
Type: Ninjutsu
Sub Type: Katon
Rank: A
The ninja will focus an extremely dangerous level of chakra around their fist so strong that the chakra creates a fiery aura enveloping the user's fist, the chakra will then becomes visible and will start to combust as it morphs into a mortal flame (Normal fire). The flame itself has the ability to melt away anything or anyone as it burns that comes in contact with it, however inferior to Jaou Ensatsu. If the enemy would get hit by this jutsu that part of the body's flesh would instantly burn and will be melted away making this jutsu a real danger. This jutsu cost is 14 always.
Jaou Ensatsu Koku Ryuu Ha
Type: Ninjutsu
Sub Type: Enton
Rank: S
This technique is a Forbidden technique, as it is believed to utilize flames from the depths of hell. Once used, a dark and ominous aura will surround the user, as well as black flames that will begin to swirl around the ninja which can incinerate almost anything it touches. The flames will then form around the user's arm and with a thrust or punch the ninja will generate a colossal black dragon. Once released this Dragon will incinerate anything and anyone that comes in it's path, attempting to swallow their target whole and engulf them in a never ending hell. The Dragon's power is greater then any other flame due to it's nature (Blaze Style), and because of this it is extremely difficult to control. This attack is very dangerous to perform because, if the attack misses for any reason and the dragon is not destroyed, the dragon will strike back at it's creator. However, even if the attack is a success this attack will severely damage the user's arm in which the dragon was released from. If with the proper Chakra Control and will the user can manipulate the dragon at their will (Requires Master Ninjutsu Knowledge and a Strong Willed Character). Due to it's power, few dare to attempt this technique. It is said that this jutsu can go toe to toe with Mangenkyo Sharingan's Amaterasu. Requires Ninjutsu Level 3. This jutsu cost is 18 always.
Jaou Ensatsu Tensei
Type: Ninjutsu
Sub Type: Enton
Rank: S
By utilizing the ninja's expert manipulation of the both Katon and Blaze, the user can use this technique to become impervious to an opponent's attack. The user will create an extremely dangerous aura of Blaze surrounding and engulfing their body, however the flames will not harm the user at all. The blaze will shield the user from taking damage and will allow the user to consume any type of Fire Ninjutsu rather it being Katon, Zogeton, or Kokuton and absorb it into their body. Due to the type of fire and it's jutsu strength (The jutsu's rank) the user will become impervious to that type of fire and will able to use it's strength in combat. The user can use the fire strength in one of two ways, the user can either be able to be impervious to take physical damage (Depending on the jutsu's rank varies on how much physical damage the user can take) or to release the jutsu unleashing the flame upon the opponent. However if the jutsu is to become release then the user must pay the original jutsu's cost. This jutsu requires Jaou Ensatsu Koku Ryuu Ha. This jutsu cost is 18 always and cost 2 cp per post. This can only be perform once a match if under S rank.
Jaou Ensatsu Ken
Type: Ninjutsu
Sub Type: Enton
Rank: A
This jutsu is a variation of the Jaou Kasatsu Koku Ryuu Ha. The user creates black flames to surround a blade which they're holding. The Blaze flames are powerful and share similar characteristics with Jaou Ensatsu Koku Ryuu Ha, having it's ability to burn through almost anything or anyone that comes in contact with it. However, the flames are less powerful than Jaou Ensatsu Koku Ryuu Ha flames. Costs 2 chakra per post to maintain. Requires Jaou Ensatsu Koku Ryuu Ha.
Mizu Hitoame Group
- Spoiler:
- Ukojizai no Jutsu
Type: Ninjutsu
Sub-Type: Suiton
Rank: S
Ukojizai no Jutsu is a Ninjutsu technique which was said that it's origin was from Amekagure. This technque allows the ninja to blanket a wide area (This jutsu's range is the capacity of an entire village) with a fierce downpour of rain. The user can maintain a connection to the rain and tell when someone is obstructing it and pin point their location. This also allows him to detect the individual's chakra level and skill (The Ninja's rank). The rain last for only 7 post without needing to maintain, costs 8 chakra to maintain for another 4 posts . However if the user uses this technique for other reasons then combat having it being to protect their village, etc then the user must pay a 14 pt. chakra reduction (For example if the ninja has a total of 100 cp by using the chakra reduction their current cp will be 86 instead of 100) This jutsu cost is 16 always.
Reiki no Ukojiza
Type: Ninjutsu
Sub-Type: Suiton
Rank: A
Allows the user to blanket an area with a heavy downpour of rain covering a general area (A topic). The user has a connection to the rain and can sense aura and pin point the exact location of any source of life force. This jutsu lasts only for 2 post, and costs 2 chakra to maintain for another 4 posts. This jutsu requires Ukojizai no Jutsu.
Last edited by Bobby-kun on Sat Sep 17, 2011 5:30 pm; edited 2 times in total
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Kinjutsu List
Tensei Group
Jiongu Group
Jashin Group:
- Spoiler:
- Kuchiyose • Edo Tensei - Summoning Jutsu • Reanimation
Type: Ninjutsu
Sub-Type: Summoning Related/Kinjutsu
Rank: S
This technique is forbidden due to it's evil intent. This technique calls forth the soul of a departed human back from the afterlife back into the real world. Normally a summoning involves the use of the caster's blood as compensation for summoning, however, with Edo Tensei requires much more. First, the user will must find and obtain a fixed amount of DNA of the one that the user wishes to bring back to life. However if the soul isn't bound to the afterlife the soul or their isn't enough DNA then the user cannot summon the one they wish to bring back to life. Secondly, the user must have a human sacrifice a living person (Real RPing account) to provide the vessel that the dead soul will inhabit. Inside which the ritual takes place, the user will create a circle kanji, in which the living sacrifice will be contained consisting the dead soul's DNA. Afterwards the living being will then be in cased in the DNA of the dead soul as it's eating away the living sacrifice DNA to resemble the dead soul finalizing the jutsu. Also, the one resurrected obtains all of their ninja techniques and skills/knowledge, including one's Bloodline limit and/or Clan techniques. The one resurrected chakra supply depends on the rank of whomever the user used for the sacrifice. If the user sacrifice an S rank the dead soul will have 100% of their chakra, If A rank the dead soul will have 80% of their chakra, B rank the dead soul will have 70%, C rank the dead soul will have 60%, and last D rank will have 50% of the chakra supply (Note if the one resurrected chakra supply cannot by divided evenly then round down). The user can recall (summon) the dead soul, a portal will open in the ground and the caskets holding the bodies will appear as the casket will open, thus summoning the dead soul. If the user summons the dead soul it's jutsu cost is treated C rank as if it were the original Kuchiyose no Jutsu. The dead soul will be gray and in a state of minor decay. At this point the dead soul are able to remember their past life, in addition they are at the command of the user. One final act the user will fully wipe out their conscious and make them under the command of the one who summoned them by placing a talisman within the dead soul's new vessel. Note, when any portion of the dead body damaged, the ash and the dust will merely repair any damage part of the resurrected shinobi unless of entire obliteration. The dead soul cannot restore their chakra by normal means such as creating a rest topic, etc. Even if the user dies the dead souls will still wander this world doing the bidding of whatever commands the user issued, the only way that the technique can be stop is by controlling the user/or the user willingly; releasing the technique, or by simply sealing the dead soul away. The user can only resurrect up to five dead souls at a time with one use of this technique. The chakra cost for this technique is 20 per dead soul resurrected. This jutsu can only work if the user uses REAL RPING NINJAS OF THIS FORUM! Requirements Expert Summoning Skill with Kuchiyose no Jutsu, and Ninjutsu Level 3.
Fushi Tensei no Jutsu - Immortality Jutsu
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: S
This technique is forbidden for many reasons. Fushi Tensei no Jutsu prevents death by allowing the caster to leave their body and inhabit the body of another. This allows one to remain in the world forever as they are not restrained by the age limits placed on ones physical body. This allows the user to transfer their own soul into someone else's body. If periodically repeated, it grants the user immortality as long as they can find new host bodies and keep the host alive. The user is forced to move into another host, as the previous one begins to reject them due to the host body is significantly weaker than the user. However, if the user use some sort of sealing technique to seal the weak soul within potentially the user could stay in the host for a full lifetime. When used, the user will reveal their true self (appearance vary due to their personality) as they abandon (releasing their soul from their previous host body, even if it's they're own body) and will consume their target and takes him or her to a separate, mental plane which located within the user's mind. Then as the ritual takes place within the user's mind the user will takeover their body as their own as the user dominates their soul. When the user takes over the body the original individual is not obliterated, instead, a small piece of their soul remains behind to become a part of user's subconscious. This jutsu takes a permanent 20 chakra away from the user, to constantly keep this jutsu in play. This jutsu can only be effective if the ninja being taken over is willing to give up their body, or near the point of death, or forcefully if the user is at least two letter ranks above the target. When the technique is used the user CANNOT use this technique again until another four months (1 forum year). Note: If the user has a KG or Clan and uses this jutsu on another with a KG or Clan the user will have the new vessel's KG/Clan. The ninja who performs this technique will retain their current rank but not their KG or Clan. However, the user can obtain the new vessel's elements and knowledge/skills, including their Techniques. Requires Ninjutsu Level 3.
Jiongu Group
- Spoiler:
- Jiongu
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: A
This technique use to be a Secret Kinjutsu within Takigakure no Sato now used by other ninjas. With this technique the user can steal the hearts of an opponent (MUST BE A REAL NINJA!) and convert them into a mask and steal their elemental affinity. Note, the ninja can only gain a heart for an element they do not already possess, meaning no doubles of an element. Also the ninja can only possess up to four hearts besides the user's own. Each elemental spirit can be controlled by the ninja either within their body or outside. For outside the mask will burst the stitches on their back and then emerge to fight along side them. Each mask can release an elemental blast of their element, such as a lighting bolt or wind bullet however, it will have B rank cost to use. THIS TECHNIQUE CAN ONLY BE USED IN A GENUINE, OFFICIAL, REAL LIFE RPING EXPERIENCE, which means no training topic battles. Jiongu also gives the user almost a limitless supply of dark tendril masses within the ninja which allows the shinobi to repair any injury and reconnect a sever body part and patch it back to normal (Cost no chakra for repairing or manipulating tendrils). Note, the user may also revert one of their mask back into a heart and replace it with their own natural heart if the original heart is damaged. Though, the ninja must obtain the element of that mask (If the ninja replaces their heart with a new heart and it's Raiton than the user's natural element is change into Lightning Style). Removes 16 chakra permanently.
Jiongu no Kokoro Elemental
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: S
With this Jiongu Technique the user can create one Technique from the elemental heart stolen to perform. However, the created Technique can only be as strong as the rank of the heart stolen. MEANING the jutsu used by said mask can only reach up to the rank of the original shinobi, (For example: Genin=D Sannin/Kage=S etc). Any chakra used by the masks for their techniques will be deducted from the user's chakra supply. Requires Jiongu. Has a B-Rank cost to perform this technique.
Jiongu no Kokoro Jutsu
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: S
This technique considers to be a completion jutsu of the Jiongu technique. After stealing the heart the user is allowed to steal an elemental technique (same element the user stole) of which the former user of that stolen heart had processed, even a Forbidden Elemental Jutsu! (Like the Chidori, etc). Requires Jiongu. Has a B-Rank cost to perform this technique.
Jashin Group:
- Spoiler:
- Jashin
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: S
This jutsu grants the user Immortality if the requirement is met. A ninja with Jashin is considered immortal as their body no longer ages and the user cannot die by normal means. Thus, blood loss, decapitation, lack of oxygen, being poison, and other means cannot kill them. (However, the user still feels pain) Only through extremely destructive means can a Jashin follower with this jutsu active be destroyed. This jutsu takes away 18 of the ninja's chakra for as long as it is in play. For example, if a character has this jutsu active and has 100 CP, now 18 of those chakra points will be removed for this jutsu and the character will only have 82 CP to use in battle. (Chakra will remain like this until Jashin is no longer in use and this cost does not stack up monthly it remains at 18) The requirement for this jutsu is simple, the character must kill a person in a month. (Note, the ninja must be an actual RPing account on this forum not an NPC or even a RVC.) By following this simple Jashin requirement the Evil god gives it's followers Immortality. However, if the user is unable to kill a forum member within 7 days after the month they killed a character, then the Jutsu will no longer be in effect and cannot be activated until the user kills someone new for that month. Note, killing multiple characters in a month do not carry over into the next month.
Jashin Hijihyouketsu
Type: Ninjutsu
Sub-Type: Kinjutsu
Rank: S
The ninja will create a large Jashin symbol on the ground with their own blood. The user must then, in some way obtain blood from their opponent and consume it. This will cause the ninja's skin to resemble a black and white skeleton. Now as long as the user is within the Ritual (Jashin) symbol, any damage the user takes while within the symbol will also be dealt to the opponent whose blood was consumed. Thus, if the user stabs themself with a katana, then the same wound shall be inflicted upon the enemy, even lethal ones. However, if the user steps out of the symbol, the connection ends and their opponent can damage the ninja with no ill effects on themselves. Requires Jashin. This jutsu chakra cost is 18 always.
Last edited by Bobby-kun on Sat Sep 17, 2011 5:33 pm; edited 1 time in total
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Kinjutsu List
Medical Group
Sealing Group:
Puppetry Group
- Spoiler:
- Souzou Saisei
Type: Ninjutsu
Sub-Type: Medical
Rank: S
The user will store a large amount of medical chakra within a seal on their forehead. After releasing the seal (requires no extra jutsu) their injuries able to heal almost instantaneously, regardless of the severity of the injuries. This is because the medical chakra will stimulate the proteins within the user's body to increase the speed of cell division and reconstruction of new cells. This allows the ninja to recreate all organs and tissues, even a limb. The technique itself does not regenerate the old cells, rather it hastens the creation of new ones through division. The side effect however, is a body's cells can only split a certain number of times in a lifetime. By speeding up this process the user is shortening their life (one year per use). This jutsu's effect will last for six of the user's posts. Cost 22 chakra always. Requires Medical Ninjutsu Level Expert and Seal Knowledge Level 2.
Sharu no Kishou Tensei
Type: Ninjutsu
Sub-Type: Life Transference
Rank: A
An incomplete version of Kishou Tensei. This technique grants the user the ability to transfer their own life force to heal a wounded ally or to grant partial life to a being of cost of shorting your own life. This jutsu can heal beyond what normal Medical Ninjutsus can. This technique cannot resurrect a slain shinobi however, the user will not offer all of their life force, only a fraction. Requires Medical Master Level. This jutsu cost is 16 always.
Kishou Tensei
Type: Ninjutsu
Sub-Type: Life Transference
Rank: S
A Legendary technique in which the user can revive the dead, beyond the means of Shikon no Jutsu. The user will convert all of their life force to resurrect a fallen shinobi (actual RPing account). This technique is even able to resurrect a human puppet who has met their demise, making this technique very valuable. However, once this jutsu has been performed the ninja will die as they have transferred all their life force to bring back the fallen shinobi. Requires Medical Master Level and Sharu no Kishou Tensei. This jutsu cost is 25 always.
Sealing Group:
- Spoiler:
- Hirashin no Jutsu
Type: Ninjutsu
Sub-Type: Sealing
Rank: S
This technique is utilized to traverse great distances in the blink of an eye. A space-time jutsu that first needs to mark their destination with a shiki (a special unique seal) first, the user can then activate this jutsu to instantaneously transport to the mark. This jutsu can be applied to a weapon such as a kunai, and when thrown or used, the user can instantly transport to it. The user has the ability to place the shiki (the Hirashin seal) on an object, having it being a touched area, such as the opponent or some other surrounding feature (Cost 8 chakra to place the seal on an object). And no matter where the opponent goes, the user can transport to the mark. Additionally, it makes no noise and produces no puff of smoke, allowing the user to appear behind someone unnoticed. This jutsu cost is 18 chakra to be used unlimited (within reason) for that original post. Requires Seal Knowledge Expert Level. Note, though this is a Kinjutsu Hirashin no Jutu seals can be released by Joutatsu Gokuin Kai.
Ura Shishou Fuuin Jutsu
Type: Ninjutsu
Sub-Type: Sealing
Rank: S
This seal will first be revealed across the user's chest, and then the seal will release a light. The light will quickly stretch out spanning a radius of 25 meters. Anything within the light will be instantaneously pulled into and sealed away within the user's body. However, after performing this technique the user will surely die, causing all those trapped within their body to die as well. Requires Seal Knowledge Expert Level.
Kinjutsu: Toraianguru Fuuin - Forbidden Sealing Jutsu: Triangle Seal
Type: Ninjutsu
Sub Type: Sealing
Rank: S
This jutsu requires three Seal Knowledge Master Lvl users (Which includes the user of this jutsu as well). As the original Seal Knowledge users performs this jutsu the other ninjas must surround the target in a delta-like formation(Triangular Formation). When activating this jutsu, each Sealer releases one chakra line after performing the appropriate handseals, the chakra lines will connect to one another, forming a barrier in the shape of a pyramid. Each edge of the triangular pyramid can reach up to 50 meters. After the target is successfully caught within the triangular pyramid, the sealers must hold their exact position and holding a hand seal, otherwise the jutsu will fail and the seal will fall. Once trapped inside the opponent can't escape by normal means, even by Space/Time Techniques. This sealing barrier can't be release by Goukin Kai or Joutatsu Gokuin Kai, instead the ninja can release the seal with some other Forbidden Sealing release jutsu. To maintain this jutsu to hold up, the user of this jutsu needs to pay an additional chakra per post. If the jutsu is a success and if the original user of this jutsu pays an additional 20 chakra, the Sealers performing this jutsu will form another hand sign which will cause the triangular seal to apply a massive amount of pressure using chakra, then exploding almost instantaneously inside the barrier, causing a catastrophic explosion. This jutsu can be performed while having Kage Bunshins to support the user. This jutsu cost is 20 to seal. Requires Seal Knowledge Master Level.
Puppetry Group
- Spoiler:
- Hitokugutsu (Human Puppet)
Type: Ninjutsu
Sub Type: Kugutsu
Rank: A
Orientation: Supplementary
Cost:
Effects: A Human is a specially crafted Puppet, created from the corpses of fallen ninjas. It is especially designed to preserve the remains and powers that the ninja formerly possessed. Because of the body itself is kept, so are the secrets that they held. Because of this, jutsus the ninja once knew, even Kekkai Genkai skills, are retained. A Human Puppet is ranked D-S rank, based on the level of the Shinobi who fell. Human Puppets may have a number jutsus based on it's rank, similar to Summons.D-rank Human Puppets may have Two Jutsus the Ninja formerly had.
C-rank Human Puppets may have Three Jutsus the Ninja formerly had.
B-rank Human Puppets may have Four Jutsus the Ninja formerly had.
A-rank Human Puppets may have Five Jutsus the Ninja formerly had.
S-rank Human Puppets may have Six Jutsus the Ninja formerly had.
The techniques must be listed in the Human Puppets description, and must be known by the Ninja. Jutsu costs remain the same as they were for the user, and are payed for by the Puppeteer. New techniques may not be used. Corpses used for Human Puppets must be fresh, to prevent later decomposition. They must be RPed for when obtaining, and thus meaning a Puppeteer may not snatch a body without waiting for others to respond. Human Puppets require some time to create. Like normal Puppets, weaponry may be added to the body, and may carry any item they had at time of death. Human Puppets require some time to create, and cannot be made into a Human Puppet in the same RP they were taken in. Human Puppets, like all Puppets, are controlled by the Kugutsu no Jutsu. Human Puppets destroyed may not be recreated, due to their organic composition. They may, however, to a degree be repaired.
Requires at least Lv.3 Medical
Akahigi: Hyakki no Souen (Red Secret Technique: Performance of the Hundred Puppets)
Type: Ninjutsu
Sub Type: Kugutsu
Rank: S
Orientation: Offensive, Defensive
Cost:
Effects: A technique requiring expert chakra control, the Performance of the Hundred Puppets jutsu is a technique that allows one to spread their chakra strings through an entire army of puppets, allowing one to manipulate up to one hundred puppets at once, something impossible through the normal puppet technique. While each individual puppet is less then if one was controlling it, because of the numbers and through attacking in groups, the jutsu can easily be used to overwhelm opponents. Upon the destruction of puppets, the rest will become more difficult to face, the focus that was used upon the defeated puppets being transferred to the rest. Essentially, the more destroyed, the harder it is to destroy the rest. Like the Kugutsu Jutsu, this jutsu need only need be payed for upon activation, with a maintaining cost following each turn after the first.
Last edited by Bobby-kun on Sat Sep 17, 2011 5:40 pm; edited 2 times in total
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Kinjutsu List
Hachimon (Eight Inner Gates)
Hachimon, or the Eight Inner Gates are legendary Taijutsu techniques only available to the strongest Taijutsu warriors. If a person wishes to obtain a new Gate, you will have to request each gate individually at the Request Forum.
Each Gate takes no further Chakra to maintain after it has been used. However, each gate will remain activated only for a Max of Three Turns after release. Note, a person cannot skip gates when using them, they must release one at a time.
Due to the chakra vessels within your body getting violently opened each time you open a new gate. Every second gate will give you chakra in return.
Hachimon, or the Eight Inner Gates are legendary Taijutsu techniques only available to the strongest Taijutsu warriors. If a person wishes to obtain a new Gate, you will have to request each gate individually at the Request Forum.
Each Gate takes no further Chakra to maintain after it has been used. However, each gate will remain activated only for a Max of Three Turns after release. Note, a person cannot skip gates when using them, they must release one at a time.
Due to the chakra vessels within your body getting violently opened each time you open a new gate. Every second gate will give you chakra in return.
The following require Taijutsu Knowledge LvL 3
1st Gate - Kaimon (Gate of Opening)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: C
This technique releases the brains restraints on the ninja's muscles granting them a greater deal of speed and strength (one level). This is normally opened to prepare the body to use Omote Renge. This gate is located in the shinobi's head. This jutsu cost is 10 always (Requires Taijutsu Knowledge LvL 3)
This technique will allow you to unlock this jutsu (This jutsu is it's own jutsu)
- Spoiler:
Omote Renge (Lotus)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: C
This jutsu requires Shoufuu or a similar jutsu before it starts. After that, the ninja jumps, following its target. Having prepared for the jutsu by unwrapping the bandages on his arms, and once he is behind his opponent, he then wraps the arm bandages around them, and grabs them in a bear hug, then piledrives them into the ground while spinning rapidly. The result is extremely violent. Can only be done once per gate opened. This jutsu cost 10 always.
The following require Taijutsu Knowledge LvL 3 and the user must not have a Kekkei Genkai/Clan
2nd Gate - Kyuumon (Gate of Rest)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: C
Chakra Recovery: 20 chakra
This gate raises the ninja's stamina and assists in recovery after being weakened, thus after first releasing the 1st Gate - Kaimon (Gate of Opening) the ninja can somewhat recover from it. This gate also gives the user another additional increase on their level of strength and speed. This jutsu cost 13 is always.
3rd Gate - Seimon (Gate of Life)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: B
This gate is located within the ninja's spinal cord, this technique releases the heart's limit and forces it to work three times as hard, giving the ninja the ability to move quickly without growing fatigue in this form. However, due to the excesses amount of work the body will begin to overheat and thus, their skin will turn to a shade of red (this is applied to every gate after this one also). This gate also and gives the user another additional increase on their level of strength and speed. This jutsu cost is 15 always.
The following require Taijutsu Knowledge LvL 3 and the user must not have a Kekkei Genkai/Clan
4th Gate - Shoumon (Gate of Pain)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: B
Chakra Recovery: 40 chakra
This gate forces the ninja's muscles to work to the point that it begins to tear even further. The user can now perform the Ura Renge at this level, and also giving the user another additional increase on their level of strength and speed. This jutsu cost 20 is always.
This technique will allow you to unlock this jutsu (This jutsu is it's own jutsu)
- Spoiler:
Ura Renge (Reverse Lotus)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: B
This jutsu is an advanced and more destructive version of the Omote Renge, which requires that at least four chakra gates be opened. Once enough gates are open, the user launches the target into the air and then jumps after them, striking them quickly in the pattern of a triangle and then hits them with one arm and one foot, sending the target crashing into the ground for three times. This is usually fatal due to the speed and power behind the attack. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward. This jutsu cost is 20 always.
The following require Taijutsu Knowledge Expert LvL and the user must not have a Kekkei Genkai/Clan
5th Gate - Tomon (Gate of Closing)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: A
Releases the limitation the body places on their organs, thus allowing their body to work at a greater level and maintain that form more efficiently. Increases the shinobi's level of speed and strength by another level. This jutsu cost is 25 always.
6th Gate - Keimon (Gate of Joy)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: A
Chakra Recovery: 60 Chakra
Further releases the limit on how much chakra can pass throughout their body. This will cause their chakra to surround them however, the color will now be green. This grants the shinobi an additional increase on the speed and strength. The user can perform the Asa Kujaku at this level. This jutsu cost 30 is always.
This technique will allow you to unlock this jutsu (This jutsu is it's own jutsu)
- Spoiler:
Asakujaku (Morning Peacoc)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: A
After the ninja has opened up to the sixth gate, the user will approach his opponent in a somewhat distinctive stance and, once he gets close enough, kick them into the air. He then punches his opponent over and over, causing a peacock-like fan of flaming chakra to develop. Once this is finished, his opponent will fall back to the ground, covered in the attack's aura. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward. This jutsu cost 30 is always.
The following require Taijutsu Knowledge Master LvL and the user must not have a Kekkei Genkai/Clan
7th Gate - Kyoumon (Gate of Shock)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: S
The 7th Gate forces the body's muscles to work at a point of near and complete exhaustion. Though this will increase the ninja's speed and strength this will also greatly weaken the shinobi after this jutsu, to the point they may die afterward. This gives the user another additional increase on their level of strength and speed. This jutsu cost is 35 always.
This technique will allow you to unlock this jutsu (This jutsu is it's own jutsu)
- Spoiler:
Hirutora (Afternoon Tiger)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: S
After opening the seventh Celestial Gate Kyoumon, which gives the user access to an enormous amount of chakra. Using this tremendous burst of power and speed, the user will form the needed hand positions and unleash a punch which focuses a massive amount of air pressure into a single point. This pressure point then explodes almost in a instant, causing a massive blast range shaped as a colossal tiger. Because the technique is Taijutsu and not made of chakra, it can not be absorbed by chakra absorption techniques. This jutsu cost 30 is always.
8th Gate - Shimon (Gate of Death)
Type: Taijutsu
Sub-Type: Kinjutsu
Rank: S
Chakra Recovery: 80
Opens the shinobi's final gate located at their heart. This gate exceeds the power of every other gate. Every cell, organ and muscle is being used to it's maximum potential as every chakra limiter (gate) is no longer hindering the flow of chakra. Thus giving the user power to surpass that of any Kage and giving the user another additional increase on their level of strength and speed. This effect is only temporary, and destroys every muscle in the user's body, including their heart. Death is assured immateriality after this jutsu. This Jutsu cost is 40 always.
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
Re: Kinjutsu List
~This page is credit to Naruto Ninja Legend~
http://narutoninjalegend.darkbb.com/t5-kinjutsu
http://narutoninjalegend.darkbb.com/t5-kinjutsu
Bobby-kun- Admin
- Posts : 94
Join date : 2011-07-18
Age : 33
Location : Russia
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